About

A studio that writes
the code and shoots
the film.

CodeLink is a software and digital media studio. Most teams do one or the other and hand you off in between — we keep both under one roof, so the product and the story it tells are made by the same people.

How we work

Three things we don't compromise on.

They're the reason clients come back rather than start over somewhere else.

One team, end to end

The people who scope the product are the ones who build it, film it, and hand it over. Nothing gets lost in a handoff, because there isn't one.

Built to be maintained

Code written so the next change is cheap — reviewable increments, tested before launch, documented when it ships.

We stay after launch

Launch is a milestone, not an exit. Every platform on our work page is still live and still ours to answer for.

Experience

Five years of production apps behind the studio.

Before CodeLink took its own clients, the work was shipping Flutter apps professionally across regulated, high-traffic industries. That's the bar the studio still builds to.

See what we've shipped

Industries

HealthcareNewsFintechTelecomEnergy

Disciplines

Full-stack developmentMobile appsVideo productionAerial & droneGraphic design
5+Years shipping production appsFlutter apps built professionally and released to real users, before the studio took its own clients.
5Regulated industriesHealthcare, news, fintech, telecom, and energy — compliance requirements and traffic that punish shortcuts.

The studio

Why one team for the code and the camera.

CodeLink is a software and digital media studio working across custom web development, cross-platform mobile apps, video production, aerial and drone filming, and graphic design. The studio exists because those things kept being split across separate vendors — an agency to build the platform, a production company to film it, a designer somewhere in between — and the seams always showed. Briefs got re-explained, decisions got re-litigated, and the version that reached the customer rarely matched the one that was scoped.

We work the other way around. The same small team scopes the product, writes the code, points the camera, and hands it over. That means the person who understands why a booking flow works the way it does is also the person deciding how to film it. Fewer meetings, fewer handoffs, and a product and a story that were designed to sit next to each other rather than assembled separately and hoped into alignment.

On the software side that covers full-stack web applications and company platforms in Node.js and React, WordPress sites for teams that need to publish without a developer, and Flutter apps that ship to iOS and Android from a single codebase. On the media side it covers filming and full in-house post-production — editing, colour grading, and sound — plus drone photography and video for events, real estate, promotional work, and insurance property surveys.

The person who understands why a booking flow works the way it does is also the person deciding how to film it.

What we do

Four disciplines, one standard.

The detail behind the service list — what each discipline actually covers, and who it tends to be for.

Build

Custom software and web development

Web applications, internal platforms, and marketing sites built with React, TypeScript, and Node.js. The work ranges from a WordPress site a marketing team can run themselves to a company platform that carries day-to-day operations — scheduling, records, billing, and the reporting built on top of them. We write in reviewable increments, test before launch, and document on the way out, so the next change is cheap whether or not we are the ones making it.

Software services

Build

Mobile app development

Cross-platform iOS and Android apps built in Flutter, backed by five-plus years of shipping production apps professionally in healthcare, news, fintech, telecom, and energy. Those are industries with real compliance requirements, real traffic, and users who notice when something breaks — and that is the standard the studio still builds to, whether the app is for a clinic, a marketplace, or a field team.

Mobile services

Tell

Video, aerial, and drone production

Filming and full post-production kept in-house, from the brief and concept through pre-production, the shoot, editing, colour grading, sound, and delivery in every cut and format the channels need. Aerial work covers events, real estate, and promotional film, plus insurance property surveys — on-site aerial documentation of a house or building so its condition is on record before a policy is written or a claim is settled.

Production process

Tell

Graphic design and visual identity

The design layer that keeps a product, a website, and a film recognisably the same brand — visual identity, visual systems, and the collateral that comes out of them. Because the same studio builds the interface and cuts the film, the identity is applied by the people applying it everywhere else, rather than shipped as a PDF and interpreted differently by three teams.

See the work

Questions

Before you get in touch.

The things people usually want to know first. Anything else, just ask.

What kind of clients does CodeLink work with?

Mostly small and mid-sized companies that need a product built properly and no in-house team to build it — clinics, marketplaces, service businesses, and operators who have outgrown a spreadsheet. The studio has shipped work across healthcare, news, fintech, telecom, and energy, so regulated and high-traffic environments are familiar ground rather than a first attempt.

Can you do just the software, or just the film?

Yes. Plenty of projects are only a platform, only an app, or only a shoot. Keeping both disciplines under one roof is what makes the combined work easier — it is not a requirement to hire us for both.

What technologies do you build with?

React and TypeScript on the front end, Node.js for backends and APIs, WordPress where a team needs to publish without a developer, and Flutter and Dart for cross-platform iOS and Android apps. We pick from that set based on what the product has to do and who has to maintain it — not on what is newest.

How does a project usually start?

With a short message about what you are making. A real person reads it and comes back with scope, a rough timeline, and where we think the risks are, usually within a couple of days. Software work then starts with discovery and requirements; film work starts with a concept call.

What happens after launch?

We stay. Launch is a milestone, not an exit — maintenance and support are the last step of the software track, and every platform on our work page is still live and still ours to answer for. If something breaks at eleven at night, it is our name on it.

Start a project

Work with the people who build it.

Tell us about your project — we'll get back to you within a couple of days.